3 Commits

Author SHA1 Message Date
ec06340def Add simple data store
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Build Crate / build (push) Successful in 8m5s
2023-09-20 00:28:16 -04:00
0a1c81c44e Merge pull request 'Add example pages and remove dead code' (#2) from clean_and_pages into main
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Build Crate / build (push) Successful in 9m26s
Reviewed-on: https://questia.dev/git/vsquad/pool-elo/pulls/2
2023-09-19 07:35:03 +00:00
1b3a6db223 Add example pages and remove dead code
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Build Crate / build (push) Successful in 4m41s
2023-09-19 03:27:31 -04:00
14 changed files with 293 additions and 174 deletions

2
.gitignore vendored
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@@ -5,3 +5,5 @@ target
static static
pkg pkg
./Cargo.lock ./Cargo.lock
package-lock.json
data

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@@ -11,6 +11,7 @@ serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
env_logger = "0.10.0" env_logger = "0.10.0"
log = "0.4.20" log = "0.4.20"
once_cell = "1.18.0"
[target.'cfg(engine)'.dev-dependencies] [target.'cfg(engine)'.dev-dependencies]
fantoccini = "0.19" fantoccini = "0.19"

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@@ -1,26 +1,5 @@
use sycamore::prelude::*; use sycamore::prelude::*;
#[component]
pub fn Layout<'a, G: Html>(
cx: Scope<'a>,
LayoutProps { title, children }: LayoutProps<'a, G>,
) -> View<G> {
let children = children.call(cx);
view! { cx,
// These elements are styled with bright colors for demonstration purposes
header(style = "background-color: red; color: white; padding: 1rem") {
p { (title.to_string()) }
}
main(style = "padding: 1rem") {
(children)
}
footer(style = "background-color: black; color: white; padding: 1rem") {
p { "Hey there, I'm a footer!" }
}
}
}
#[derive(Prop)] #[derive(Prop)]
pub struct LayoutProps<'a, G: Html> { pub struct LayoutProps<'a, G: Html> {
/// The title of the page, which will be displayed in the header. /// The title of the page, which will be displayed in the header.
@@ -28,3 +7,51 @@ pub struct LayoutProps<'a, G: Html> {
/// The content to put inside the layout. /// The content to put inside the layout.
pub children: Children<'a, G>, pub children: Children<'a, G>,
} }
#[component]
pub fn Layout<'a, G: Html>(
cx: Scope<'a>,
LayoutProps { title, children }: LayoutProps<'a, G>,
) -> View<G> {
let children = children.call(cx);
// example params
// p { (title.to_string()) }
view! { cx,
// These elements are styled with bright colors for demonstration purposes
header {
div (class = "flex items-center justify-between") {
div (class = "w-full text-gray-700 md:text-center text-2xl font-semibold") {
"Pool Elo - Season 1"
}
}
div (class = "container mx-auto px-6 py-3") {
nav (class = "sm:flex sm:justify-center sm:items-center mt-4 hidden") {
div (class = "flex flex-col sm:flex-row"){
a(href = "add-game-form",
class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
) { "Add game result" }
a(href = "one-v-one-board",
class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
) { "1v1 Leaderboard" }
a(href = "overall-board",
class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
) { "Overall Leaderboard" }
}
}
}
}
main(style = "my-8") {
div(class = "container mx-auto px-6") {
div(class = "md:flex mt-8 md:-mx-4") {
div(class = "rounded-md overflow-hidden bg-cover bg-center") {
(children)
}
}
}
}
}
}

2
src/data/mod.rs Normal file
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@@ -0,0 +1,2 @@
pub mod pool_match;
pub mod store;

11
src/data/pool_match.rs Normal file
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@@ -0,0 +1,11 @@
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Clone)]
pub struct PoolMatch {
pub players: Vec<String>,
pub winner: String,
}
#[derive(Serialize, Deserialize, Clone)]
pub struct PoolMatchList {
pub pool_matches: Vec<PoolMatch>,
}

40
src/data/store.rs Normal file
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@@ -0,0 +1,40 @@
#![cfg(engine)]
use std::collections::HashMap;
use once_cell::sync::Lazy;
use std::sync::Mutex;
use serde::{Serialize, Deserialize};
use crate::data::pool_match::{PoolMatchList, PoolMatch};
use std::fs;
use std::path::Path;
#[derive(Serialize, Deserialize, Clone)]
pub struct Store {
pub matches: PoolMatchList,
}
impl Store {
fn new() -> Store {
fs::create_dir_all("data");
match Path::new("data/store.json").exists() {
false => {
Store {
matches: PoolMatchList { pool_matches: vec![] },
}
}
true => {
let contents = fs::read_to_string("data/store.json").unwrap();
serde_json::from_str(&contents).unwrap()
}
}
}
pub fn write(&self) {
let contents = serde_json::to_string(&self).unwrap();
fs::write("data/store.json", contents).unwrap();
}
}
pub static DATA: Lazy<Mutex<Store>> = Lazy::new(|| {
Mutex::new(Store::new())
});

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@@ -1,5 +1,6 @@
mod components; mod components;
mod templates; mod templates;
mod data;
mod error_views; mod error_views;
use perseus::prelude::*; use perseus::prelude::*;
@@ -7,23 +8,24 @@ use sycamore::prelude::view;
#[perseus::main(perseus_axum::dflt_server)] #[perseus::main(perseus_axum::dflt_server)]
pub fn main<G: Html>() -> PerseusApp<G> { pub fn main<G: Html>() -> PerseusApp<G> {
use log::{info, warn};
env_logger::init(); env_logger::init();
PerseusApp::new() PerseusApp::new()
.template(crate::templates::index::get_template()) .template(crate::templates::index::get_template())
.template(crate::templates::long::get_template()) .template(crate::templates::add_game_form::get_template())
.template(crate::templates::one_v_one_board::get_template())
.template(crate::templates::overall_board::get_template())
.error_views(crate::error_views::get_error_views()) .error_views(crate::error_views::get_error_views())
.index_view(|cx| { .index_view(|cx| {
view! { cx, view! { cx,
html { html (class = "flex w-full h-full"){
head { head {
meta(charset = "UTF-8") meta(charset = "UTF-8")
meta(name = "viewport", content = "width=device-width, initial-scale=1.0") meta(name = "viewport", content = "width=device-width, initial-scale=1.0")
// Perseus automatically resolves `/.perseus/static/` URLs to the contents of the `static/` directory at the project root // Perseus automatically resolves `/.perseus/static/` URLs to the contents of the `static/` directory at the project root
link(rel = "stylesheet", href = ".perseus/static/style.css") link(rel = "stylesheet", href = ".perseus/static/style.css")
} }
body { body (class = "w-full"){
// Quirk: this creates a wrapper `<div>` around the root `<div>` by necessity // Quirk: this creates a wrapper `<div>` around the root `<div>` by necessity
PerseusRoot() PerseusRoot()
} }

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@@ -0,0 +1,47 @@
use crate::components::layout::Layout;
use perseus::prelude::*;
use serde::{Deserialize, Serialize};
use sycamore::prelude::*;
// Reactive page
#[derive(Serialize, Deserialize, Clone, ReactiveState)]
#[rx(alias = "PageStateRx")]
struct PageState {
}
fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
view! { cx,
Layout(title = "Add Game Results") {
// Anything we put in here will be rendered inside the `<main>` block of the layout
p { "Results" }
}
}
}
#[engine_only_fn]
async fn get_request_state(
_info: StateGeneratorInfo<()>,
req: Request,
) -> Result<PageState, BlamedError<std::convert::Infallible>> {
Ok(PageState {})
}
#[engine_only_fn]
fn head(cx: Scope) -> View<SsrNode> {
view! { cx,
title { "Add Game Form" }
}
}
// Template
pub fn get_template<G: Html>() -> Template<G> {
Template::build("add-game-form")
.request_state_fn(get_request_state)
.view_with_state(add_game_form_page)
.head(head)
.build()
}

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@@ -1,7 +1,6 @@
use crate::components::layout::Layout; use crate::components::layout::Layout;
use perseus::prelude::*; use perseus::prelude::*;
use sycamore::prelude::*; use sycamore::prelude::*;
use crate::templates::get_path;
fn index_page<G: Html>(cx: Scope) -> View<G> { fn index_page<G: Html>(cx: Scope) -> View<G> {
view! { cx, view! { cx,
@@ -9,7 +8,6 @@ fn index_page<G: Html>(cx: Scope) -> View<G> {
// Anything we put in here will be rendered inside the `<main>` block of the layout // Anything we put in here will be rendered inside the `<main>` block of the layout
p { "Hello World!" } p { "Hello World!" }
br {} br {}
a(href = "long") { "Long page" }
} }
} }
} }
@@ -22,7 +20,7 @@ fn head(cx: Scope) -> View<SsrNode> {
} }
pub fn get_template<G: Html>() -> Template<G> { pub fn get_template<G: Html>() -> Template<G> {
Template::build(get_path("").as_str()) Template::build("")
.view(index_page) .view(index_page)
.head(head) .head(head)
.build() .build()

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@@ -1,86 +0,0 @@
use crate::components::layout::Layout;
use perseus::prelude::*;
use serde::{Deserialize, Serialize};
use std::fs;
use sycamore::prelude::*;
use crate::templates::get_path;
// Reactive page
#[derive(Serialize, Deserialize, Clone, ReactiveState)]
#[rx(alias = "PageStateRx")]
struct PageState {
ip: String,
text: String,
}
fn request_state_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
view! { cx,
p {
(
format!("Your IP address is {}.", state.ip.get())
)
}
p {
(
state.text.get().repeat(5000)
)
}
}
}
#[engine_only_fn]
async fn get_request_state(
_info: StateGeneratorInfo<()>,
req: Request,
) -> Result<PageState, BlamedError<std::convert::Infallible>> {
let text = fs::read_to_string("static/test.txt")
.unwrap_or("~".to_string())
.parse()
.unwrap();
Ok(PageState {
ip: format!(
"{:?}",
req.headers()
// NOTE: This header can be trivially spoofed, and may well not be the user's actual
// IP address
.get("X-Forwarded-For")
.unwrap_or(&perseus::http::HeaderValue::from_str("hidden from view!").unwrap())
),
text,
})
}
// Regular page
fn long_page<G: Html>(cx: Scope) -> View<G> {
view! { cx,
Layout(title = "Long") {
// Anything we put in here will be rendered inside the `<main>` block of the layout
a(href = "") { "Index" }
br {}
p {
("This is a test. ".repeat(5000))
}
}
}
}
#[engine_only_fn]
fn head(cx: Scope) -> View<SsrNode> {
view! { cx,
title { "Long Page" }
}
}
// Template
pub fn get_template<G: Html>() -> Template<G> {
// Template::build(get_full_path("long")).view(long_page).head(head).build()
Template::build(get_path("long").as_str())
.request_state_fn(get_request_state)
.view_with_state(request_state_page)
.head(head)
.build()
}

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@@ -1,17 +1,4 @@
use std::env;
pub mod index; pub mod index;
pub mod long; pub mod add_game_form;
pub mod one_v_one_board;
pub fn get_path(path: &str) -> String { pub mod overall_board;
// Get base path
match env::var("PERSEUS_BASE_PATH") {
Ok(env_path) => {
// Strip the slash on both sides for directory consistency
// let stripped_env = env_path.trim_start_matches("/").trim_end_matches("/");
// format!("{stripped_env}/{path}").to_string().trim_end_matches("/").to_owned()
path.to_owned()
}
Err(_) => path.to_owned(),
}
}

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@@ -0,0 +1,47 @@
use crate::components::layout::Layout;
use perseus::prelude::*;
use serde::{Deserialize, Serialize};
use sycamore::prelude::*;
// Reactive page
#[derive(Serialize, Deserialize, Clone, ReactiveState)]
#[rx(alias = "PageStateRx")]
struct PageState {
}
fn one_v_one_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
view! { cx,
Layout(title = "1v1 Leaderboard") {
// Anything we put in here will be rendered inside the `<main>` block of the layout
p { "leaderboard" }
}
}
}
#[engine_only_fn]
async fn get_request_state(
_info: StateGeneratorInfo<()>,
req: Request,
) -> Result<PageState, BlamedError<std::convert::Infallible>> {
Ok(PageState {})
}
#[engine_only_fn]
fn head(cx: Scope) -> View<SsrNode> {
view! { cx,
title { "1v1 Leaderboard" }
}
}
// Template
pub fn get_template<G: Html>() -> Template<G> {
Template::build("one-v-one-board")
.request_state_fn(get_request_state)
.view_with_state(one_v_one_board_page)
.head(head)
.build()
}

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@@ -0,0 +1,85 @@
use crate::components::layout::Layout;
use perseus::prelude::*;
use serde::{Deserialize, Serialize};
#[cfg(engine)]
use crate::data::store::DATA;
#[cfg(engine)]
use std::thread;
use sycamore::prelude::*;
use crate::data::pool_match::{
PoolMatchList, PoolMatch
};
// Reactive page
#[derive(Serialize, Deserialize, Clone, ReactiveState)]
#[rx(alias = "PageStateRx")]
struct PageState {
matches: PoolMatchList,
}
fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
view! { cx,
Layout(title = "Overall Leaderboard") {
// Anything we put in here will be rendered inside the `<main>` block of the layout
ul {
(View::new_fragment(
state.matches.get()
.pool_matches
.iter()
.rev()
.enumerate()
.map(|(index, item)| {
let game = item.clone();
view! { cx,
li {
(game.winner)
}
}
})
.collect(),
))
}
}
}
}
#[engine_only_fn]
async fn get_request_state(
_info: StateGeneratorInfo<()>,
req: Request,
) -> Result<PageState, BlamedError<std::convert::Infallible>> {
let matches = thread::spawn(move || {
let mut db = DATA.lock().unwrap();
db.matches.pool_matches.push(PoolMatch {
players: vec![],
winner: "lol".to_string(),
});
db.write();
db.matches.clone()
}).join().unwrap();
Ok(PageState {
matches
})
}
#[engine_only_fn]
fn head(cx: Scope) -> View<SsrNode> {
view! { cx,
title { "Overall leaderboard" }
}
}
// Template
pub fn get_template<G: Html>() -> Template<G> {
Template::build("overall-board")
.request_state_fn(get_request_state)
.view_with_state(overall_board_page)
.head(head)
.build()
}

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@@ -2,47 +2,3 @@
@tailwind components; @tailwind components;
@tailwind utilities; @tailwind utilities;
/* This removes the margins inserted by default around pages */
* {
margin: 0;
}
/* This makes all the elements that wrap our code take up the whole page, so that we can put things at the bottom.
* Without this, the footer would be just beneath the content if the content doesn't fill the whole page (try disabling this).
*/
html, body, #root {
height: 100%;
}
/* This makes the `<div>` that wraps our whole app use CSS Grid to display three sections: the header, content, and footer. */
#root {
display: grid;
grid-template-columns: 1fr;
/* The header will be automatically sized, the footer will be as small as possible, and the content will take up the rest of the space in the middle */
grid-template-rows: auto 1fr min-content;
grid-template-areas:
'header'
'main'
'footer';
}
header {
/* Put this in the right place in the grid */
grid-area: header;
/* Make this float over the content so it persists as we scroll */
position: fixed;
top: 0;
z-index: 99;
/* Make this span the whole page */
width: 100%;
}
main {
/* Put this in the right place in the grid */
grid-area: main;
/* The header is positioned 'floating' over the content, so we have to make sure this doesn't go behind the header, or it would be invisible.
* You may need to adjust this based on screen size, depending on how the header expands.
*/
margin-top: 5rem;
}
footer {
/* Put this in the right place in the grid */
grid-area: footer;
}