Compare commits
3 Commits
72bac10714
...
ft/integra
| Author | SHA1 | Date | |
|---|---|---|---|
| 3e2163dbf3 | |||
| 659037ec00 | |||
| 8be43c95d4 |
@@ -60,10 +60,10 @@ fn forgot_password_form_capsule<G: Html>(
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) -> View<G> {
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// If there's a tentative username, set it
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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if let Some(username) = (*global_state.auth.username.get()).clone() {
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state.username.set(username);
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global_state.auth.username.set(None);
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}
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state
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.username
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.set((*global_state.auth.pending_username.get()).clone());
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global_state.auth.pending_username.set(String::new());
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let close_modal = move |_event: Event| {
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#[cfg(client)]
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@@ -60,10 +60,10 @@ fn login_form_capsule<G: Html>(
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) -> View<G> {
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// If there's a tentative username, set it
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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if let Some(username) = (*global_state.auth.username.get()).clone() {
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state.username.set(username);
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global_state.auth.username.set(None);
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}
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state
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.username
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.set((*global_state.auth.pending_username.get()).clone());
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global_state.auth.pending_username.set(String::new());
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let close_modal = move |_event: Event| {
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#[cfg(client)]
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@@ -85,8 +85,8 @@ fn login_form_capsule<G: Html>(
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// Update tentative username
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global_state
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.auth
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.username
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.set(Some((*state.username.get()).clone()));
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.pending_username
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.set((*state.username.get()).clone());
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// Open new modal
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global_state
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@@ -109,8 +109,8 @@ fn register_form_capsule<G: Html>(
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// Update tentative username
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global_state
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.auth
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.username
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.set(Some((*state.username.get()).clone()));
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.pending_username
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.set((*state.username.get()).clone());
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// Open login modal
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global_state.modals_open.login.set(OpenState::Open);
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@@ -3,8 +3,9 @@ use sycamore::prelude::*;
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use web_sys::Event;
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use crate::{
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components::static_components::menu_button::MenuButtonSvg,
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global_state::AppStateRx,
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state_enums::{GameState, LoginState},
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state_enums::{ContentState, LoginState},
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};
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cfg_if::cfg_if! {
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@@ -17,12 +18,81 @@ cfg_if::cfg_if! {
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#[derive(Prop)]
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pub struct HeaderProps {
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pub game: GameState,
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pub content_state: ContentState,
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}
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// TODO update to have user preferences
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#[component]
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fn LinkList<G: Html>(cx: Scope) -> View<G> {
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// Get global state to get style info
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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view! { cx,
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li {
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a (href = "pool") {
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label (class = "swap") {
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input (
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type="radio",
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name = "theme-dropdown",
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class = "theme-controller",
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value = (*global_state.style.theme.pool.get()),
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) {}
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p (class = (
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if *global_state.style.theme.current.get() == *global_state.style.theme.pool.get(){
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"font-bold"
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}
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else {
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""
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}
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)){ "Pool" }
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}
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}
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}
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li {
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a (href = "table_tennis") {
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label (class = "swap") {
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input (
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type="radio",
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name = "theme-dropdown",
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class = "theme-controller",
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value = (*global_state.style.theme.table_tennis.get()),
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) {}
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p (class = (
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if *global_state.style.theme.current.get() == *global_state.style.theme.table_tennis.get(){
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"font-bold"
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}
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else {
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""
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}
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)){ "Table Tennis" }
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}
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}
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}
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li {
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a (href = "pickleball") {
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label (class = "swap") {
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input (
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type="radio",
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name = "theme-dropdown",
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class = "theme-controller",
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value = (*global_state.style.theme.pickleball.get()),
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) {}
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p (class = (
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if *global_state.style.theme.current.get() == *global_state.style.theme.pickleball.get(){
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"font-bold"
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}
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else {
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""
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}
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)){ "Pickleball" }
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}
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}
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}
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}
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}
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#[component]
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pub fn Header<G: Html>(cx: Scope, props: HeaderProps) -> View<G> {
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// Get global state to get authentication info
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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let handle_log_in = move |_event: Event| {
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@@ -56,50 +126,46 @@ pub fn Header<G: Html>(cx: Scope, props: HeaderProps) -> View<G> {
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};
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view! { cx,
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header {
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div (class = "flex items-center justify-between w-full md:text-center h-20") {
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div(class = "flex-1") {}
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header (class="navbar bg-base-100") {
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// Navigation
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div (class="navbar-start") {
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div (class="dropdown") {
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div (tabindex="0", role="button", class="btn btn-ghost lg:hidden") { MenuButtonSvg {} }
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ul (tabindex = "0", class = "menu menu-sm dropdown-content bg-base-100 rounded-box z-[1] mt-3 w-52 p-2 shadow" ) {
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LinkList {}
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}
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}
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ul (class="menu menu-horizontal px-1 hidden lg:flex") {
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LinkList {}
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}
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}
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// Title
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div(class = "text-gray-700 text-2xl font-semibold py-2") {
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(props.game.to_string()) " - Season 1"
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div (class="navbar-center lg:flex") {
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(props.content_state.to_string())
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}
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// Login / register or user buttons
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div(class = "flex-1 py-2") {(
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match *global_state.auth.state.get() {
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LoginState::NotAuthenticated => {
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view! { cx,
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button(on:click = handle_register, class = "text-gray-900 bg-white border border-gray-300 focus:outline-none hover:bg-gray-100 focus:ring-4 focus:ring-gray-100 font-medium rounded-lg text-sm px-5 py-2.5 me-2 mb-2 dark:bg-gray-800 dark:text-white dark:border-gray-600 dark:hover:bg-gray-700 dark:hover:border-gray-600 dark:focus:ring-gray-700") {
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"Register"
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}
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button(on:click = handle_log_in, class = "text-white bg-blue-700 hover:bg-blue-800 focus:ring-4 focus:ring-blue-300 font-medium rounded-lg text-sm px-5 py-2.5 me-2 mb-2 dark:bg-blue-600 dark:hover:bg-blue-700 focus:outline-none dark:focus:ring-blue-800") {
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"Log in"
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}
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}
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}
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LoginState::Authenticated => {
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view! { cx,
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div {
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"Hello "
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(global_state.auth.username.get().as_ref().clone().unwrap_or("".to_owned()))
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}
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button(on:click = handle_log_out, class = "text-white bg-blue-700 hover:bg-blue-800 focus:ring-4 focus:ring-blue-300 font-medium rounded-lg text-sm px-5 py-2.5 me-2 mb-2 dark:bg-blue-600 dark:hover:bg-blue-700 focus:outline-none dark:focus:ring-blue-800") {
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// User buttons
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div (class="navbar-end") {
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(match *global_state.auth.state.get() {
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LoginState::Authenticated => { view! { cx,
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button(on:click = handle_log_out, class = "btn btn-primary mr-2") {
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"Log out"
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}
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} },
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LoginState::NotAuthenticated => { view! { cx,
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button(on:click = handle_register, class = "btn btn-primary mr-2") {
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"Register"
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}
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button(on:click = handle_log_in, class = "btn btn-secondary mr-2") {
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"Log in"
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}
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// Will only appear for a few seconds
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LoginState::Unknown => {
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view! { cx,
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div (class = "px-5 py-2.5 me-2 mb-2"){
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} },
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LoginState::Unknown => { view! { cx,
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div (class = "px-5 py-2.5 me-2 mb-2") {
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"Loading..."
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}
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}
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},
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} },
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})
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}
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}
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}
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}
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}
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@@ -6,14 +6,14 @@ use crate::{
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},
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components::header::Header,
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global_state::AppStateRx,
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state_enums::{GameState, OpenState},
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state_enums::{ContentState, OpenState},
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};
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use perseus::prelude::*;
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use sycamore::prelude::*;
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#[derive(Prop)]
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pub struct LayoutProps<'a, G: Html> {
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pub game: GameState,
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pub content_state: ContentState,
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pub children: Children<'a, G>,
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}
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@@ -22,19 +22,39 @@ pub struct LayoutProps<'a, G: Html> {
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#[component]
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pub fn Layout<'a, G: Html>(
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cx: Scope<'a>,
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LayoutProps { game, children }: LayoutProps<'a, G>,
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LayoutProps {
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content_state,
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children,
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}: LayoutProps<'a, G>,
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) -> View<G> {
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let children = children.call(cx);
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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// Set the theme
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global_state.style.theme.current.set(match content_state {
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ContentState::None => (*global_state.style.theme.default.get()).clone(),
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ContentState::Pool => (*global_state.style.theme.pool.get()).clone(),
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ContentState::Pickleball => (*global_state.style.theme.pickleball.get()).clone(),
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ContentState::TableTennis => (*global_state.style.theme.table_tennis.get()).clone(),
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});
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#[cfg(client)]
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let _ = web_sys::window()
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.unwrap()
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.document()
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.unwrap()
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.document_element()
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.unwrap()
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.set_attribute("data-theme", &global_state.style.theme.current.get());
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let children = children.call(cx);
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// Check if the client is authenticated or not
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#[cfg(client)]
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global_state.auth.detect_state();
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let content_state_header = content_state.clone();
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view! { cx,
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// Main page header, including login functionality
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Header(game = game)
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Header(content_state = content_state_header)
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// Modals
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section(class = "flex-2") {
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@@ -83,24 +103,25 @@ pub fn Layout<'a, G: Html>(
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}
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main(style = "my-8") {
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(match content_state {
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ContentState::None => view!{ cx, },
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ContentState::Pool => view!{ cx,
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// Body header
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div {
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div (class = "container mx-auto px-6 py-3") {
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nav (class = "sm:flex sm:justify-center sm:items-center mt-4 hidden") {
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div (class = "flex flex-col sm:flex-row"){
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a(href = "add-game-form",
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a(href = "pool/add-game-form",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "Add game result" }
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a(href = "one-v-one-board",
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a(href = "pool/one-v-one-board",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "1v1 Leaderboard" }
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a(href = "overall-board",
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a(href = "pool/overall-board",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "Overall Leaderboard" }
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}
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}
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}
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}
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// Content body
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div(class = "container mx-auto px-6") {
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div(class = "md:flex mt-8 md:-mx-4") {
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@@ -109,6 +130,10 @@ pub fn Layout<'a, G: Html>(
|
||||
}
|
||||
}
|
||||
}
|
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},
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ContentState::Pickleball => view!{ cx, },
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ContentState::TableTennis => view!{ cx, },
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
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|
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20
src/components/static_components/menu_button.rs
Normal file
20
src/components/static_components/menu_button.rs
Normal file
@@ -0,0 +1,20 @@
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use perseus::prelude::*;
|
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use sycamore::prelude::*;
|
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|
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#[component]
|
||||
pub fn MenuButtonSvg<G: Html>(cx: Scope) -> View<G> {
|
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view! { cx,
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svg (
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xmlns="http://www.w3.org/2000/svg",
|
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class="h-5 w-5",
|
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fill="none",
|
||||
viewBox="0 0 24 24",
|
||||
stroke="currentColor"){
|
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path (
|
||||
stroke-linecap="round",
|
||||
stroke-linejoin="round",
|
||||
stroke-width="2",
|
||||
d="M4 6h16M4 12h8m-8 6h16") {}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -1,2 +1,3 @@
|
||||
pub mod close_button;
|
||||
pub mod indicator;
|
||||
pub mod menu_button;
|
||||
|
||||
@@ -15,17 +15,76 @@ pub struct AppState {
|
||||
pub auth: AuthData,
|
||||
#[rx(nested)]
|
||||
pub modals_open: ModalOpenData,
|
||||
#[rx(nested)]
|
||||
pub style: StyleData,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, ReactiveState, Clone)]
|
||||
#[rx(alias = "AuthDataRx")]
|
||||
pub struct AuthData {
|
||||
pub state: LoginState,
|
||||
pub pending_username: String,
|
||||
pub username: Option<String>,
|
||||
pub remember_me: Option<bool>,
|
||||
pub auth_info: Option<WebAuthInfo>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, ReactiveState, Clone)]
|
||||
#[rx(alias = "ModalOpenDataRx")]
|
||||
pub struct ModalOpenData {
|
||||
pub login: OpenState,
|
||||
pub register: OpenState,
|
||||
pub forgot_password: OpenState,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, ReactiveState, Clone)]
|
||||
#[rx(alias = "StyleDataRx")]
|
||||
pub struct StyleData {
|
||||
#[rx(nested)]
|
||||
pub theme: ThemeData,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, ReactiveState, Clone)]
|
||||
#[rx(alias = "ThemeDataRx")]
|
||||
pub struct ThemeData {
|
||||
pub current: String,
|
||||
pub pool: String,
|
||||
pub pickleball: String,
|
||||
pub table_tennis: String,
|
||||
pub default: String,
|
||||
}
|
||||
|
||||
pub fn get_global_state_creator() -> GlobalStateCreator {
|
||||
GlobalStateCreator::new().build_state_fn(get_build_state)
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
pub async fn get_build_state() -> AppState {
|
||||
AppState {
|
||||
auth: AuthData {
|
||||
state: LoginState::Unknown,
|
||||
pending_username: String::new(),
|
||||
username: None,
|
||||
remember_me: None,
|
||||
auth_info: None,
|
||||
},
|
||||
modals_open: ModalOpenData {
|
||||
login: OpenState::Closed,
|
||||
register: OpenState::Closed,
|
||||
forgot_password: OpenState::Closed,
|
||||
},
|
||||
style: StyleData {
|
||||
theme: ThemeData {
|
||||
current: "light".to_owned(),
|
||||
pool: "autumn".to_owned(),
|
||||
pickleball: "lemonade".to_owned(),
|
||||
table_tennis: "nord".to_owned(),
|
||||
default: "light".to_owned(),
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
impl AuthDataRx {
|
||||
#[cfg(client)]
|
||||
pub fn handle_log_in(&self, auth_info: WebAuthInfo) {
|
||||
@@ -72,35 +131,6 @@ impl AuthDataRx {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, ReactiveState, Clone)]
|
||||
#[rx(alias = "ModalOpenDataRx")]
|
||||
pub struct ModalOpenData {
|
||||
pub login: OpenState,
|
||||
pub register: OpenState,
|
||||
pub forgot_password: OpenState,
|
||||
}
|
||||
|
||||
pub fn get_global_state_creator() -> GlobalStateCreator {
|
||||
GlobalStateCreator::new().build_state_fn(get_build_state)
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
pub async fn get_build_state() -> AppState {
|
||||
AppState {
|
||||
auth: AuthData {
|
||||
state: LoginState::Unknown,
|
||||
username: None,
|
||||
remember_me: None,
|
||||
auth_info: None,
|
||||
},
|
||||
modals_open: ModalOpenData {
|
||||
login: OpenState::Closed,
|
||||
register: OpenState::Closed,
|
||||
forgot_password: OpenState::Closed,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// Client only code to check if they're authenticated
|
||||
#[cfg(client)]
|
||||
impl AuthDataRx {
|
||||
|
||||
@@ -70,17 +70,20 @@ pub fn main<G: Html>() -> PerseusApp<G> {
|
||||
|
||||
PerseusApp::new()
|
||||
.global_state_creator(crate::global_state::get_global_state_creator())
|
||||
.template(crate::templates::index::get_template())
|
||||
.template(crate::templates::pickleball::index::get_template())
|
||||
.template(crate::templates::pool::index::get_template())
|
||||
.template(crate::templates::pool::add_game_form::get_template())
|
||||
.template(crate::templates::pool::one_v_one_board::get_template())
|
||||
.template(crate::templates::pool::overall_board::get_template())
|
||||
.template(crate::templates::table_tennis::index::get_template())
|
||||
.capsule_ref(&*crate::capsules::login_form::LOGIN_FORM)
|
||||
.capsule_ref(&*crate::capsules::forgot_password_form::FORGOT_PASSWORD_FORM)
|
||||
.capsule_ref(&*crate::capsules::register_form::REGISTER_FORM)
|
||||
.error_views(crate::error_views::get_error_views())
|
||||
.index_view(|cx| {
|
||||
view! { cx,
|
||||
html (class = "flex w-full h-full"){
|
||||
html (class = "flex w-full h-full", data-theme = "light"){
|
||||
head {
|
||||
meta(charset = "UTF-8")
|
||||
meta(name = "viewport", content = "width=device-width, initial-scale=1.0")
|
||||
|
||||
@@ -10,23 +10,23 @@ pub enum LoginState {
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
pub enum GameState {
|
||||
pub enum ContentState {
|
||||
None,
|
||||
Pool,
|
||||
Pickleball,
|
||||
TableTennis,
|
||||
}
|
||||
|
||||
impl Display for GameState {
|
||||
impl Display for ContentState {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"{}",
|
||||
match self {
|
||||
GameState::None => "",
|
||||
GameState::Pool => "Pool",
|
||||
GameState::Pickleball => "Pickle Ball",
|
||||
GameState::TableTennis => "Table Tennis",
|
||||
ContentState::None => "",
|
||||
ContentState::Pool => "Pool",
|
||||
ContentState::Pickleball => "Pickle Ball",
|
||||
ContentState::TableTennis => "Table Tennis",
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
24
src/templates/index.rs
Normal file
24
src/templates/index.rs
Normal file
@@ -0,0 +1,24 @@
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use sycamore::prelude::*;
|
||||
|
||||
fn index_page<G: Html>(cx: Scope) -> View<G> {
|
||||
view! { cx,
|
||||
Layout(content_state = ContentState::None) {
|
||||
// Anything we put in here will be rendered inside the `<main>` block of the layout
|
||||
p { "Hello World!" }
|
||||
br {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
fn head(cx: Scope) -> View<SsrNode> {
|
||||
view! { cx,
|
||||
title { "Index Page" }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("").view(index_page).head(head).build()
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
pub mod index;
|
||||
pub mod pickleball;
|
||||
pub mod pool;
|
||||
pub mod table_tennis;
|
||||
|
||||
27
src/templates/pickleball/index.rs
Normal file
27
src/templates/pickleball/index.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use sycamore::prelude::*;
|
||||
|
||||
fn index_page<G: Html>(cx: Scope) -> View<G> {
|
||||
view! { cx,
|
||||
Layout(content_state = ContentState::Pickleball) {
|
||||
// Anything we put in here will be rendered inside the `<main>` block of the layout
|
||||
p { "Hello World!" }
|
||||
br {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
fn head(cx: Scope) -> View<SsrNode> {
|
||||
view! { cx,
|
||||
title { "Index Page" }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("pickleball")
|
||||
.view(index_page)
|
||||
.head(head)
|
||||
.build()
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
pub mod index;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{components::layout::Layout, state_enums::GameState};
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use sycamore::prelude::*;
|
||||
@@ -31,7 +31,7 @@ fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStat
|
||||
};
|
||||
|
||||
view! { cx,
|
||||
Layout(game = GameState::Pool) {
|
||||
Layout(content_state = ContentState::Pool) {
|
||||
div (class = "flex flex-wrap") {
|
||||
select {
|
||||
option (value="red")
|
||||
@@ -91,7 +91,7 @@ fn head(cx: Scope) -> View<SsrNode> {
|
||||
// Template
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("add-game-form")
|
||||
Template::build("pool/add-game-form")
|
||||
.request_state_fn(get_request_state)
|
||||
.view_with_state(add_game_form_page)
|
||||
.head(head)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
use crate::{components::layout::Layout, state_enums::GameState};
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use sycamore::prelude::*;
|
||||
|
||||
fn index_page<G: Html>(cx: Scope) -> View<G> {
|
||||
view! { cx,
|
||||
Layout(game = GameState::Pool) {
|
||||
Layout(content_state = ContentState::Pool) {
|
||||
// Anything we put in here will be rendered inside the `<main>` block of the layout
|
||||
p { "Hello World!" }
|
||||
br {}
|
||||
@@ -20,5 +20,5 @@ fn head(cx: Scope) -> View<SsrNode> {
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("").view(index_page).head(head).build()
|
||||
Template::build("pool").view(index_page).head(head).build()
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{components::layout::Layout, state_enums::GameState};
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use sycamore::prelude::*;
|
||||
@@ -9,7 +9,7 @@ struct PageState {}
|
||||
|
||||
fn one_v_one_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
|
||||
view! { cx,
|
||||
Layout(game = GameState::Pool) {
|
||||
Layout(content_state = ContentState::Pool) {
|
||||
p { "leaderboard" }
|
||||
}
|
||||
}
|
||||
@@ -31,7 +31,7 @@ fn head(cx: Scope) -> View<SsrNode> {
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("one-v-one-board")
|
||||
Template::build("pool/one-v-one-board")
|
||||
.request_state_fn(get_request_state)
|
||||
.view_with_state(one_v_one_board_page)
|
||||
.head(head)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{components::layout::Layout, global_state::AppStateRx, state_enums::GameState};
|
||||
use crate::{components::layout::Layout, global_state::AppStateRx, state_enums::ContentState};
|
||||
|
||||
use perseus::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
@@ -12,7 +12,7 @@ fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageSta
|
||||
let _global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
|
||||
|
||||
view! { cx,
|
||||
Layout(game = GameState::Pool) {
|
||||
Layout(content_state = ContentState::Pool) {
|
||||
ul {
|
||||
(View::new_fragment(
|
||||
vec![],
|
||||
@@ -38,7 +38,7 @@ fn head(cx: Scope) -> View<SsrNode> {
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("overall-board")
|
||||
Template::build("pool/overall-board")
|
||||
.request_state_fn(get_request_state)
|
||||
.view_with_state(overall_board_page)
|
||||
.head(head)
|
||||
|
||||
27
src/templates/table_tennis/index.rs
Normal file
27
src/templates/table_tennis/index.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
use crate::{components::layout::Layout, state_enums::ContentState};
|
||||
use perseus::prelude::*;
|
||||
use sycamore::prelude::*;
|
||||
|
||||
fn index_page<G: Html>(cx: Scope) -> View<G> {
|
||||
view! { cx,
|
||||
Layout(content_state = ContentState::TableTennis) {
|
||||
// Anything we put in here will be rendered inside the `<main>` block of the layout
|
||||
p { "Hello World!" }
|
||||
br {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
fn head(cx: Scope) -> View<SsrNode> {
|
||||
view! { cx,
|
||||
title { "Index Page" }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("table_tennis")
|
||||
.view(index_page)
|
||||
.head(head)
|
||||
.build()
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
pub mod index;
|
||||
|
||||
@@ -14,6 +14,6 @@ module.exports = {
|
||||
variants: {},
|
||||
plugins: [require("daisyui")],
|
||||
daisyui: {
|
||||
themes: ["light"],
|
||||
themes: ["light", "dark", "lemonade", "autumn", "nord"],
|
||||
},
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user