Add themes, update layout, fix pages
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24
src/templates/index.rs
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24
src/templates/index.rs
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@@ -0,0 +1,24 @@
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use sycamore::prelude::*;
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fn index_page<G: Html>(cx: Scope) -> View<G> {
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view! { cx,
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Layout(content_state = ContentState::None) {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Hello World!" }
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br {}
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}
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}
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Index Page" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("").view(index_page).head(head).build()
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}
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@@ -1,3 +1,4 @@
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pub mod index;
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pub mod pickleball;
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pub mod pool;
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pub mod table_tennis;
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27
src/templates/pickleball/index.rs
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27
src/templates/pickleball/index.rs
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@@ -0,0 +1,27 @@
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use sycamore::prelude::*;
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fn index_page<G: Html>(cx: Scope) -> View<G> {
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view! { cx,
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Layout(content_state = ContentState::Pickleball) {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Hello World!" }
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br {}
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}
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}
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Index Page" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("pickleball")
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.view(index_page)
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.head(head)
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.build()
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}
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@@ -0,0 +1 @@
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pub mod index;
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@@ -1,4 +1,4 @@
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use crate::{components::layout::Layout, state_enums::GameState};
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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@@ -31,7 +31,7 @@ fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStat
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};
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view! { cx,
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Layout(game = GameState::Pool) {
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Layout(content_state = ContentState::Pool) {
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div (class = "flex flex-wrap") {
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select {
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option (value="red")
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@@ -91,7 +91,7 @@ fn head(cx: Scope) -> View<SsrNode> {
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// Template
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("add-game-form")
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Template::build("pool/add-game-form")
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.request_state_fn(get_request_state)
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.view_with_state(add_game_form_page)
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.head(head)
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@@ -1,10 +1,10 @@
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use crate::{components::layout::Layout, state_enums::GameState};
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use sycamore::prelude::*;
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fn index_page<G: Html>(cx: Scope) -> View<G> {
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view! { cx,
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Layout(game = GameState::Pool) {
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Layout(content_state = ContentState::Pool) {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Hello World!" }
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br {}
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@@ -20,5 +20,5 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("").view(index_page).head(head).build()
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Template::build("pool").view(index_page).head(head).build()
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}
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@@ -1,4 +1,4 @@
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use crate::{components::layout::Layout, state_enums::GameState};
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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@@ -9,7 +9,7 @@ struct PageState {}
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fn one_v_one_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
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view! { cx,
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Layout(game = GameState::Pool) {
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Layout(content_state = ContentState::Pool) {
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p { "leaderboard" }
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}
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}
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@@ -31,7 +31,7 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("one-v-one-board")
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Template::build("pool/one-v-one-board")
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.request_state_fn(get_request_state)
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.view_with_state(one_v_one_board_page)
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.head(head)
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@@ -1,4 +1,4 @@
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use crate::{components::layout::Layout, global_state::AppStateRx, state_enums::GameState};
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use crate::{components::layout::Layout, global_state::AppStateRx, state_enums::ContentState};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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@@ -12,7 +12,7 @@ fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageSta
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let _global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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view! { cx,
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Layout(game = GameState::Pool) {
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Layout(content_state = ContentState::Pool) {
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ul {
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(View::new_fragment(
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vec![],
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@@ -38,7 +38,7 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("overall-board")
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Template::build("pool/overall-board")
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.request_state_fn(get_request_state)
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.view_with_state(overall_board_page)
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.head(head)
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27
src/templates/table_tennis/index.rs
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27
src/templates/table_tennis/index.rs
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@@ -0,0 +1,27 @@
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use crate::{components::layout::Layout, state_enums::ContentState};
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use perseus::prelude::*;
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use sycamore::prelude::*;
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fn index_page<G: Html>(cx: Scope) -> View<G> {
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view! { cx,
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Layout(content_state = ContentState::TableTennis) {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Hello World!" }
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br {}
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}
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}
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Index Page" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("table_tennis")
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.view(index_page)
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.head(head)
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.build()
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}
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@@ -0,0 +1 @@
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pub mod index;
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