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@@ -1,21 +1,48 @@
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use std::ops::Deref;
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use crate::components::layout::Layout;
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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use crate::data::global_state::AppStateRx;
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use web_sys::{window, Event};
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use crate::data::pool_match::PoolMatch;
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#[cfg(client)]
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use perseus::utils::get_path_prefix_client;
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use crate::templates::get_api_path;
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// Reactive page
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {
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struct PageState {}
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}
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fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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let api_path = get_api_path("/api/test");
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let handle_add_match = move |event: Event| {
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#[cfg(client)]
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{
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let path = get_api_path("/api/test");
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println!("{}", path);
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spawn_local_scoped(cx, async move {
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reqwest::get(get_api_path("/api/test").as_str()).await.unwrap();
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})
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}
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};
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view! { cx,
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Layout(title = "Add Game Results") {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Results" }
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button(on:click=handle_add_match) {
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"Add result"
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}
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p {
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(api_path)
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}
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}
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}
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}
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@@ -35,7 +62,6 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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}
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// Template
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pub fn get_template<G: Html>() -> Template<G> {
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@@ -2,3 +2,20 @@ pub mod index;
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pub mod add_game_form;
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pub mod one_v_one_board;
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pub mod overall_board;
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#[cfg(client)]
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use perseus::utils::get_path_prefix_client;
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pub fn get_api_path(path: &str) -> String {
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#[cfg(engine)]
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{
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path.to_string()
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}
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#[cfg(client)]
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{
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let path = web_sys::window().unwrap().location().pathname().unwrap();
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// let base_path = get_path_prefix_client();
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// format!("{}{}", base_path, path)
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path.to_string()
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}
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}
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@@ -6,6 +6,7 @@ use crate::data::store::DATA;
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#[cfg(engine)]
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use std::thread;
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use sycamore::prelude::*;
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use crate::data::global_state::AppStateRx;
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use crate::data::pool_match::{
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PoolMatchList, PoolMatch
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@@ -16,16 +17,19 @@ use crate::data::pool_match::{
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {
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matches: PoolMatchList,
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}
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fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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view! { cx,
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Layout(title = "Overall Leaderboard") {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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ul {
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(View::new_fragment(
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state.matches.get()
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global_state.store.get()
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.matches
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.pool_matches
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.iter()
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.rev()
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@@ -50,20 +54,7 @@ async fn get_request_state(
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_info: StateGeneratorInfo<()>,
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req: Request,
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) -> Result<PageState, BlamedError<std::convert::Infallible>> {
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let matches = thread::spawn(move || {
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let mut db = DATA.lock().unwrap();
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db.matches.pool_matches.push(PoolMatch {
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players: vec![],
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winner: "lol".to_string(),
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});
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db.write();
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db.matches.clone()
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}).join().unwrap();
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Ok(PageState {
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matches
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})
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Ok(PageState {})
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}
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#[engine_only_fn]
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