Add base data structures for pool matches
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This commit is contained in:
10
Cargo.toml
10
Cargo.toml
@@ -6,15 +6,19 @@ edition = "2021"
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[dependencies]
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perseus = { version = "0.4.2", features = ["hydrate"] }
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sycamore = {version = "0.8.2", features = ["suspense", "web", "wasm-bindgen-interning",]}
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sycamore = { version = "0.8.2", features = [
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"suspense",
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"web",
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"wasm-bindgen-interning",
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] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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env_logger = "0.10.0"
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log = "0.4.20"
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once_cell = "1.18.0"
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web-sys = "0.3.64"
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cfg-if = { version = "1.0.0", features = [] }
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cfg-if = "1.0.0"
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chrono = { version = "0.4.31", features = ["serde"] }
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[target.'cfg(engine)'.dev-dependencies]
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fantoccini = "0.19"
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@@ -2,9 +2,7 @@ use sycamore::prelude::*;
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#[derive(Prop)]
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pub struct LayoutProps<'a, G: Html> {
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/// The title of the page, which will be displayed in the header.
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pub title: &'a str,
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/// The content to put inside the layout.
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pub children: Children<'a, G>,
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}
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@@ -15,11 +13,7 @@ pub fn Layout<'a, G: Html>(
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) -> View<G> {
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let children = children.call(cx);
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// example params
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// p { (title.to_string()) }
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view! { cx,
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// These elements are styled with bright colors for demonstration purposes
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header {
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div (class = "flex items-center justify-between") {
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div (class = "w-full text-gray-700 md:text-center text-2xl font-semibold") {
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@@ -1,4 +1,5 @@
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pub mod pool_match;
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pub mod user;
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#[cfg(engine)]
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pub mod store;
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@@ -1,11 +1,56 @@
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use crate::data::user::PlayerId;
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use chrono::serde::ts_seconds;
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use chrono::{DateTime, Utc};
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize, Clone)]
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pub struct PoolMatch {
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pub players: Vec<String>,
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pub winner: String,
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pub type MatchId = u32;
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub enum MatchData {
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Standard8Ball {
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winner: PlayerId,
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loser: PlayerId,
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},
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Standard9Ball {
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winner: PlayerId,
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loser: PlayerId,
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},
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CutThroat {
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winner: PlayerId,
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losers: [PlayerId; 2],
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},
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}
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#[derive(Serialize, Deserialize, Clone)]
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct PoolMatch {
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pub id: MatchId,
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pub data: MatchData,
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#[serde(with = "ts_seconds")]
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pub time: DateTime<Utc>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct PoolMatchList {
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pub pool_matches: Vec<PoolMatch>,
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pub max_id: MatchId,
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}
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impl PoolMatch {
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pub fn new(data: MatchData, time: DateTime<Utc>) -> PoolMatch {
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PoolMatch { id: 0, data, time }
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}
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}
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impl PoolMatchList {
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pub fn new() -> PoolMatchList {
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PoolMatchList {
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pool_matches: vec![],
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max_id: 0,
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}
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}
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pub fn add_pool_match(&mut self, mut pool_match: PoolMatch) {
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pool_match.id = self.max_id + 1;
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self.max_id += 1;
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self.pool_matches.push(pool_match);
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}
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}
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@@ -1,11 +1,9 @@
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// (Server only) In-memory data storage and persistent storage
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use once_cell::sync::Lazy;
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use std::sync::Mutex;
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use serde::{Serialize, Deserialize};
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use crate::data::pool_match::PoolMatchList;
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use std::fs;
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use std::path::Path;
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use once_cell::sync::Lazy;
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use serde::{Deserialize, Serialize};
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use std::{fs, path::Path, sync::Mutex};
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#[derive(Serialize, Deserialize, Clone)]
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pub struct Store {
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@@ -16,11 +14,9 @@ impl Store {
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fn new() -> Store {
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fs::create_dir_all("data").unwrap();
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match Path::new("data/store.json").exists() {
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false => {
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Store {
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matches: PoolMatchList { pool_matches: vec![] },
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}
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}
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false => Store {
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matches: PoolMatchList::new(),
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},
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true => {
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let contents = fs::read_to_string("data/store.json").unwrap();
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serde_json::from_str(&contents).unwrap()
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@@ -35,6 +31,4 @@ impl Store {
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}
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}
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pub static DATA: Lazy<Mutex<Store>> = Lazy::new(|| {
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Mutex::new(Store::new())
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});
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pub static DATA: Lazy<Mutex<Store>> = Lazy::new(|| Mutex::new(Store::new()));
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@@ -1,2 +1 @@
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pub const MATCH: &str = "/api/post-match";
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@@ -1,20 +0,0 @@
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use axum::{
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extract::Json,
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};
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use crate::data::pool_match::{PoolMatch, PoolMatchList};
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use std::thread;
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use crate::data::store::DATA;
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pub async fn post_match(Json(pool_match): Json<PoolMatch>) -> Json<PoolMatchList> {
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// Update the store with the new match
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let matches = thread::spawn(move || {
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// Get the store
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let mut store = DATA.lock().unwrap();
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// Add the match
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(*store).matches.pool_matches.push(pool_match);
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// Return all pool matches
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(*store).matches.clone()
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}).join().unwrap();
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Json(matches)
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}
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25
src/main.rs
25
src/main.rs
@@ -1,28 +1,26 @@
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mod components;
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mod templates;
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mod data;
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mod endpoints;
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mod error_views;
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#[cfg(engine)]
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mod handler;
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mod endpoints;
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mod server;
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mod templates;
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use perseus::prelude::*;
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use sycamore::prelude::view;
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#[cfg(engine)]
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use axum::routing::post;
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#[cfg(engine)]
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cfg_if::cfg_if! {
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if #[cfg(engine)] {
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use std::net::SocketAddr;
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use perseus::{
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i18n::TranslationsManager,
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server::ServerOptions,
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stores::MutableStore,
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turbine::Turbine,
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};
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#[cfg(engine)]
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use crate::endpoints::MATCH;
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#[cfg(engine)]
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use crate::handler::post_match;
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use crate::server::routes::register_routes;
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}
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}
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#[cfg(engine)]
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pub async fn dflt_server<M: MutableStore + 'static, T: TranslationsManager + 'static>(
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@@ -30,13 +28,12 @@ pub async fn dflt_server<M: MutableStore + 'static, T: TranslationsManager + 'st
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opts: ServerOptions,
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(host, port): (String, u16),
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) {
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use std::net::SocketAddr;
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let addr: SocketAddr = format!("{}:{}", host, port)
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.parse()
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.expect("Invalid address provided to bind to.");
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let mut app = perseus_axum::get_router(turbine, opts).await;
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app = app.route(MATCH, post(post_match));
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app = register_routes(app);
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axum::Server::bind(&addr)
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.serve(app.into_make_service())
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2
src/server/mod.rs
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2
src/server/mod.rs
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@@ -0,0 +1,2 @@
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pub mod routes;
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34
src/server/routes.rs
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34
src/server/routes.rs
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@@ -0,0 +1,34 @@
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// (Server only) Routes
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use crate::{
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data::{
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pool_match::{PoolMatch, PoolMatchList},
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store::DATA,
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},
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endpoints::MATCH,
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};
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use axum::{
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extract::Json,
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routing::{post, Router},
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};
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use std::thread;
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pub fn register_routes(app: Router) -> Router {
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let app = app.route(MATCH, post(post_match));
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app
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}
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async fn post_match(Json(pool_match): Json<PoolMatch>) -> Json<PoolMatchList> {
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// Update the store with the new match
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let matches = thread::spawn(move || {
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// Get the store
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let mut data = DATA.lock().unwrap();
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(*data).matches.add_pool_match(pool_match);
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println!("{:?}", (*data).matches.pool_matches);
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(*data).matches.clone()
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})
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.join()
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.unwrap();
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Json(matches)
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}
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@@ -1,8 +1,8 @@
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use crate::components::layout::Layout;
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use crate::{components::layout::Layout, data::pool_match::MatchData};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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use web_sys::{Event};
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use web_sys::Event;
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cfg_if::cfg_if! {
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if #[cfg(client)] {
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@@ -10,10 +10,10 @@ cfg_if::cfg_if! {
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use crate::templates::global_state::AppStateRx;
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use crate::endpoints::MATCH;
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use crate::templates::get_api_path;
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use chrono::Utc;
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}
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}
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// Reactive page
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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@@ -22,20 +22,16 @@ struct PageState {
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name: String,
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}
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fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
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let handle_add_match = move |_event: Event| {
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#[cfg(client)]
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{
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// state.name.get().as_ref().clone()
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spawn_local_scoped(cx, async move {
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let new_match = PoolMatch {
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players: vec![],
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winner: state.name.get().as_ref().clone(),
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};
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let new_match = PoolMatch::new(MatchData::Standard8Ball { winner: 1, loser: 2 }, Utc::now());
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let client = reqwest::Client::new();
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let new_matches = client.post(get_api_path(MATCH).as_str())
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let new_matches = client
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.post(get_api_path(MATCH).as_str())
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.json(&new_match)
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.send()
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.await
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@@ -45,7 +41,6 @@ fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStat
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.unwrap();
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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global_state.matches.set(new_matches);
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})
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}
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};
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@@ -75,7 +70,9 @@ async fn get_request_state(
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_info: StateGeneratorInfo<()>,
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_req: Request,
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) -> Result<PageState, BlamedError<std::convert::Infallible>> {
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Ok(PageState { name: "Ferris".to_string() })
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Ok(PageState {
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name: "Ferris".to_string(),
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})
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}
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#[engine_only_fn]
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@@ -1,3 +1,6 @@
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// Not a page, global state that is shared between all pages
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use crate::data::pool_match::PoolMatchList;
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use perseus::{prelude::*, state::GlobalStateCreator};
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use serde::{Deserialize, Serialize};
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@@ -5,12 +8,9 @@ cfg_if::cfg_if! {
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if #[cfg(engine)] {
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use std::thread;
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use std::ops::Deref;
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}
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}
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#[cfg(engine)]
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use crate::data::store::DATA;
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use crate::data::pool_match::PoolMatchList;
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}
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}
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#[derive(Serialize, Deserialize, ReactiveState, Clone)]
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#[rx(alias = "AppStateRx")]
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@@ -26,15 +26,12 @@ pub fn get_global_state_creator() -> GlobalStateCreator {
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#[engine_only_fn]
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fn get_state() -> AppState {
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let matches = thread::spawn(move || {
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DATA.lock().unwrap().deref().matches.clone()
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}).join().unwrap();
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let matches = thread::spawn(move || DATA.lock().unwrap().deref().matches.clone())
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.join()
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.unwrap();
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AppState {
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matches
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AppState { matches }
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}
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}
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#[engine_only_fn]
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pub async fn get_build_state() -> AppState {
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@@ -20,8 +20,5 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("")
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.view(index_page)
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.head(head)
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.build()
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Template::build("").view(index_page).head(head).build()
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}
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@@ -1,8 +1,8 @@
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pub mod index;
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pub mod add_game_form;
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pub mod global_state;
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pub mod index;
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pub mod one_v_one_board;
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pub mod overall_board;
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pub mod global_state;
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#[cfg(client)]
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use perseus::utils::get_path_prefix_client;
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@@ -3,18 +3,13 @@ use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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// Reactive page
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {
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}
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struct PageState {}
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fn one_v_one_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
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view! { cx,
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Layout(title = "1v1 Leaderboard") {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "leaderboard" }
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}
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}
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@@ -35,9 +30,6 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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}
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// Template
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("one-v-one-board")
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.request_state_fn(get_request_state)
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@@ -1,23 +1,18 @@
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use crate::components::layout::Layout;
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use crate::{components::layout::Layout, templates::global_state::AppStateRx};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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use crate::templates::global_state::AppStateRx;
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// Reactive page
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {
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}
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struct PageState {}
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fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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view! { cx,
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Layout(title = "Overall Leaderboard") {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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ul {
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(View::new_fragment(
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global_state.matches.get()
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@@ -29,7 +24,7 @@ fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageSta
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let game = item.clone();
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view! { cx,
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li {
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(game.winner)
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(game.id)
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}
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}
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})
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@@ -55,9 +50,6 @@ fn head(cx: Scope) -> View<SsrNode> {
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}
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}
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// Template
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("overall-board")
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.request_state_fn(get_request_state)
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