Add base data structures for pool matches
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@@ -1,3 +1,6 @@
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// Not a page, global state that is shared between all pages
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use crate::data::pool_match::PoolMatchList;
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use perseus::{prelude::*, state::GlobalStateCreator};
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use serde::{Deserialize, Serialize};
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@@ -5,13 +8,10 @@ cfg_if::cfg_if! {
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if #[cfg(engine)] {
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use std::thread;
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use std::ops::Deref;
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use crate::data::store::DATA;
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}
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}
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#[cfg(engine)]
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use crate::data::store::DATA;
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use crate::data::pool_match::PoolMatchList;
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#[derive(Serialize, Deserialize, ReactiveState, Clone)]
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#[rx(alias = "AppStateRx")]
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pub struct AppState {
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@@ -26,16 +26,13 @@ pub fn get_global_state_creator() -> GlobalStateCreator {
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#[engine_only_fn]
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fn get_state() -> AppState {
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let matches = thread::spawn(move || {
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DATA.lock().unwrap().deref().matches.clone()
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}).join().unwrap();
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let matches = thread::spawn(move || DATA.lock().unwrap().deref().matches.clone())
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.join()
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.unwrap();
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AppState {
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matches
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}
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AppState { matches }
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}
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#[engine_only_fn]
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pub async fn get_build_state() -> AppState {
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get_state()
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