Update tailwind, add test pages
This commit is contained in:
@@ -24,15 +24,9 @@ pub fn Layout<'a, G: Html>(
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div (class = "container mx-auto px-6 py-3") {
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nav (class = "sm:flex sm:justify-center sm:items-center mt-4 hidden") {
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div (class = "flex flex-col sm:flex-row"){
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a(href = "add-game-form",
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a(href = "inventory",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "Add game result" }
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a(href = "one-v-one-board",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "1v1 Leaderboard" }
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a(href = "overall-board",
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class = "mt-3 text-gray-600 hover:underline sm:mx-3 sm:mt-0"
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) { "Overall Leaderboard" }
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) { "Inventory" }
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}
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}
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}
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0
src/config/color.rs
Normal file
0
src/config/color.rs
Normal file
1
src/config/mod.rs
Normal file
1
src/config/mod.rs
Normal file
@@ -0,0 +1 @@
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pub mod color;
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@@ -1,4 +1,3 @@
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pub mod pool_match;
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pub mod user;
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#[cfg(engine)]
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@@ -1,55 +0,0 @@
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use crate::data::user::PlayerId;
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use chrono::serde::ts_seconds;
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use chrono::{DateTime, Utc};
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use serde::{Deserialize, Serialize};
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pub type MatchId = u32;
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub enum MatchType {
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Standard8Ball,
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Standard9Ball,
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CutThroat,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct MatchData {
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pub type_: MatchType,
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pub winners: Vec<PlayerId>,
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pub losers: Vec<PlayerId>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct PoolMatch {
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pub id: MatchId,
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pub data: MatchData,
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#[serde(with = "ts_seconds")]
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pub time: DateTime<Utc>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct PoolMatchList {
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pub pool_matches: Vec<PoolMatch>,
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pub max_id: MatchId,
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}
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impl PoolMatch {
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pub fn new(data: MatchData, time: DateTime<Utc>) -> PoolMatch {
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PoolMatch { id: 0, data, time }
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}
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}
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impl PoolMatchList {
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pub fn new() -> PoolMatchList {
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PoolMatchList {
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pool_matches: vec![],
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max_id: 0,
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}
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}
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pub fn add_pool_match(&mut self, mut pool_match: PoolMatch) {
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pool_match.id = self.max_id + 1;
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self.max_id += 1;
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self.pool_matches.push(pool_match);
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}
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}
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@@ -1,13 +1,12 @@
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// (Server only) In-memory data storage and persistent storage
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use crate::data::pool_match::PoolMatchList;
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use once_cell::sync::Lazy;
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use serde::{Deserialize, Serialize};
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use std::{fs, path::Path, sync::Mutex};
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#[derive(Serialize, Deserialize, Clone)]
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pub struct Store {
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pub matches: PoolMatchList,
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// pub matches: PoolMatchList,
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}
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impl Store {
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@@ -15,7 +14,7 @@ impl Store {
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fs::create_dir_all("data").unwrap();
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match Path::new("data/store.json").exists() {
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false => Store {
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matches: PoolMatchList::new(),
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// matches: PoolMatchList::new(),
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},
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true => {
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let contents = fs::read_to_string("data/store.json").unwrap();
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@@ -1,3 +1 @@
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pub type PlayerId = u32;
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@@ -48,9 +48,8 @@ pub fn main<G: Html>() -> PerseusApp<G> {
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PerseusApp::new()
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.global_state_creator(crate::templates::global_state::get_global_state_creator())
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.template(crate::templates::index::get_template())
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.template(crate::templates::add_game_form::get_template())
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.template(crate::templates::one_v_one_board::get_template())
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.template(crate::templates::overall_board::get_template())
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.template(crate::templates::inventory::get_template())
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.template(crate::templates::preferences::get_template())
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.error_views(crate::error_views::get_error_views())
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.index_view(|cx| {
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view! { cx,
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@@ -1,2 +1 @@
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pub mod routes;
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@@ -1,12 +1,6 @@
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// (Server only) Routes
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use crate::{
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data::{
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pool_match::{PoolMatch, PoolMatchList},
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store::DATA,
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},
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endpoints::MATCH,
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};
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use crate::{data::store::DATA, endpoints::MATCH};
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use axum::{
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extract::Json,
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routing::{post, Router},
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@@ -14,21 +8,6 @@ use axum::{
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use std::thread;
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pub fn register_routes(app: Router) -> Router {
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let app = app.route(MATCH, post(post_match));
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// let app = app.route(MATCH, post(post_match));
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app
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}
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async fn post_match(Json(pool_match): Json<PoolMatch>) -> Json<PoolMatchList> {
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// Update the store with the new match
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let matches = thread::spawn(move || {
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// Get the store
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let mut data = DATA.lock().unwrap();
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(*data).matches.add_pool_match(pool_match);
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println!("{:?}", (*data).matches.pool_matches);
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(*data).matches.clone()
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})
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.join()
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.unwrap();
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Json(matches)
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}
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@@ -1,101 +0,0 @@
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use crate::data::pool_match::MatchType;
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use crate::{components::layout::Layout, data::pool_match::MatchData};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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use web_sys::Event;
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cfg_if::cfg_if! {
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if #[cfg(client)] {
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use crate::data::pool_match::{PoolMatch, PoolMatchList};
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use crate::templates::global_state::AppStateRx;
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use crate::endpoints::MATCH;
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use crate::templates::get_api_path;
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use chrono::Utc;
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}
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}
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// Reactive page
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {
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name: String,
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}
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fn add_game_form_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
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let handle_add_match = move |_event: Event| {
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#[cfg(client)]
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{
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// state.name.get().as_ref().clone()
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spawn_local_scoped(cx, async move {
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let new_match = PoolMatch::new(
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MatchData {
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type_: MatchType::Standard8Ball,
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winners: vec![1],
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losers: vec![2, 3, 4],
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},
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Utc::now(),
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);
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let client = reqwest::Client::new();
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let new_matches = client
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.post(get_api_path(MATCH).as_str())
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.json(&new_match)
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.send()
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.await
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.unwrap()
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.json::<PoolMatchList>()
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.await
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.unwrap();
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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global_state.matches.set(new_matches);
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})
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}
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};
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view! { cx,
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Layout(title = "Add Game Results") {
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div (class = "flex flex-wrap") {
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input (bind:value = state.name,
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class = "appearance-none block w-full bg-gray-200 text-gray-700 border \
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border-red-500 rounded py-3 px-4 mb-3 leading-tight focus:outline-none \
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focus:bg-white",)
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}
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div (class = "flex flex-wrap") {
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button(on:click = handle_add_match,
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class = "flex-shrink-0 bg-teal-500 hover:bg-teal-700 border-teal-500 \
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hover:border-teal-700 text-sm border-4 text-white py-1 px-2 rounded",
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) {
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"Add result"
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}
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}
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}
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}
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}
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#[engine_only_fn]
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async fn get_request_state(
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_info: StateGeneratorInfo<()>,
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_req: Request,
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) -> Result<PageState, BlamedError<std::convert::Infallible>> {
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Ok(PageState {
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name: "Ferris".to_string(),
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})
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Add Game Form" }
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}
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}
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// Template
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("add-game-form")
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.request_state_fn(get_request_state)
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.view_with_state(add_game_form_page)
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.head(head)
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.build()
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}
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@@ -1,6 +1,5 @@
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// Not a page, global state that is shared between all pages
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use crate::data::pool_match::PoolMatchList;
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use perseus::{prelude::*, state::GlobalStateCreator};
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use serde::{Deserialize, Serialize};
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@@ -14,9 +13,7 @@ cfg_if::cfg_if! {
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#[derive(Serialize, Deserialize, ReactiveState, Clone)]
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#[rx(alias = "AppStateRx")]
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pub struct AppState {
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pub matches: PoolMatchList,
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}
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pub struct AppState {}
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pub fn get_global_state_creator() -> GlobalStateCreator {
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GlobalStateCreator::new()
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@@ -26,11 +23,7 @@ pub fn get_global_state_creator() -> GlobalStateCreator {
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#[engine_only_fn]
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fn get_state() -> AppState {
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let matches = thread::spawn(move || DATA.lock().unwrap().deref().matches.clone())
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.join()
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.unwrap();
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AppState { matches }
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AppState {}
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}
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#[engine_only_fn]
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24
src/templates/inventory.rs
Normal file
24
src/templates/inventory.rs
Normal file
@@ -0,0 +1,24 @@
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use crate::components::layout::Layout;
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use perseus::prelude::*;
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use sycamore::prelude::*;
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fn inventory_page<G: Html>(cx: Scope) -> View<G> {
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view! { cx,
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Layout(title = "Index") {
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// Anything we put in here will be rendered inside the `<main>` block of the layout
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p { "Hello World!" }
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br {}
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}
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}
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Inventory" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("inventory").view(inventory_page).head(head).build()
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}
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@@ -1,8 +1,7 @@
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pub mod add_game_form;
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pub mod global_state;
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pub mod index;
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pub mod one_v_one_board;
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pub mod overall_board;
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pub mod inventory;
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pub mod preferences;
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#[cfg(client)]
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use perseus::utils::get_path_prefix_client;
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@@ -1,39 +0,0 @@
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use crate::components::layout::Layout;
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {}
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fn one_v_one_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
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view! { cx,
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Layout(title = "1v1 Leaderboard") {
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p { "leaderboard" }
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}
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}
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}
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#[engine_only_fn]
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async fn get_request_state(
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_info: StateGeneratorInfo<()>,
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_req: Request,
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) -> Result<PageState, BlamedError<std::convert::Infallible>> {
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Ok(PageState {})
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}
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "1v1 Leaderboard" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("one-v-one-board")
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.request_state_fn(get_request_state)
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.view_with_state(one_v_one_board_page)
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.head(head)
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.build()
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}
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@@ -1,72 +0,0 @@
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use crate::{components::layout::Layout, templates::global_state::AppStateRx, data::user::PlayerId};
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use perseus::prelude::*;
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use serde::{Deserialize, Serialize};
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use sycamore::prelude::*;
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use crate::data::pool_match::PoolMatch;
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
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#[rx(alias = "PageStateRx")]
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struct PageState {}
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fn format_list_or_single(to_format: &Vec<PlayerId>) -> String{
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match to_format.len() {
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1 => to_format[0].to_string(),
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_ => format!("{:?}", to_format),
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}
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}
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fn overall_board_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, _state: &'a PageStateRx) -> View<G> {
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let global_state = Reactor::<G>::from_cx(cx).get_global_state::<AppStateRx>(cx);
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view! { cx,
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Layout(title = "Overall Leaderboard") {
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ul {
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(View::new_fragment(
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global_state.matches.get()
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.pool_matches
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.iter()
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.rev()
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.map(|item: &PoolMatch| {
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let game = item.clone();
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view! { cx,
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li (class = "text-blue-700", id = "ha",) {
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(game.id)
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(" ")
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(format_list_or_single(&game.data.winners))
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(" ")
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(format_list_or_single(&game.data.losers))
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}
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}
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})
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.collect(),
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))
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}
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}
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}
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}
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#[engine_only_fn]
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async fn get_request_state(
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_info: StateGeneratorInfo<()>,
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_req: Request,
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) -> Result<PageState, BlamedError<std::convert::Infallible>> {
|
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Ok(PageState {})
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}
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|
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#[engine_only_fn]
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fn head(cx: Scope) -> View<SsrNode> {
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view! { cx,
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title { "Overall leaderboard" }
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}
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}
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pub fn get_template<G: Html>() -> Template<G> {
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Template::build("overall-board")
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.request_state_fn(get_request_state)
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.view_with_state(overall_board_page)
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.head(head)
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.build()
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}
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59
src/templates/preferences.rs
Normal file
59
src/templates/preferences.rs
Normal file
@@ -0,0 +1,59 @@
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||||
use perseus::prelude::*;
|
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use serde::{Deserialize, Serialize};
|
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use crate::components::layout::Layout;
|
||||
use sycamore::prelude::*;
|
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use web_sys::Event;
|
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|
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cfg_if::cfg_if! {
|
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if #[cfg(client)] {
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use crate::templates::get_api_path;
|
||||
}
|
||||
}
|
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|
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// Reactive page
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||||
|
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#[derive(Serialize, Deserialize, Clone, ReactiveState)]
|
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#[rx(alias = "PageStateRx")]
|
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struct PageState {
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name: String,
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}
|
||||
|
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fn add_preferences_page<'a, G: Html>(cx: BoundedScope<'_, 'a>, state: &'a PageStateRx) -> View<G> {
|
||||
view! { cx,
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Layout(title = "Add Game Results") {
|
||||
div (class = "flex flex-wrap") {
|
||||
input (bind:value = state.name,
|
||||
class = "appearance-none block w-full bg-gray-200 text-gray-700 border \
|
||||
border-red-500 rounded py-3 px-4 mb-3 leading-tight focus:outline-none \
|
||||
focus:bg-white",)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
async fn get_request_state(
|
||||
_info: StateGeneratorInfo<()>,
|
||||
_req: Request,
|
||||
) -> Result<PageState, BlamedError<std::convert::Infallible>> {
|
||||
Ok(PageState {
|
||||
name: "Ferris".to_string(),
|
||||
})
|
||||
}
|
||||
|
||||
#[engine_only_fn]
|
||||
fn head(cx: Scope) -> View<SsrNode> {
|
||||
view! { cx,
|
||||
title { "Preferences" }
|
||||
}
|
||||
}
|
||||
|
||||
// Template
|
||||
|
||||
pub fn get_template<G: Html>() -> Template<G> {
|
||||
Template::build("preferences")
|
||||
.request_state_fn(get_request_state)
|
||||
.view_with_state(add_preferences_page)
|
||||
.head(head)
|
||||
.build()
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
@tailwind variants;
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
module.exports = {
|
||||
purge: {
|
||||
mode: "all",
|
||||
content: [
|
||||
"./src/**/*.rs",
|
||||
"./index.html",
|
||||
"./src/**/*.html",
|
||||
"./src/**/*.css",
|
||||
],
|
||||
},
|
||||
theme: {},
|
||||
variants: {},
|
||||
plugins: [],
|
||||
|
||||
Reference in New Issue
Block a user